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What does SM4 stand for?

SM4 stands for Shader Model 4.0 (high level shader language that is part of the Direct 3D 10 API)

This definition appears frequently and is found in the following Acronym Finder categories:

  • Information technology (IT) and computers

See other definitions of SM4

Samples in periodicals archive:

Other standout features include: Interactive 4D modeling with time lapse capabilities; true 10-bit color enabling billions rather than millions of color variations for rich, vivid image quality with the broadest dynamic range; NVIDIA SLI(TM) technology for improved graphics performance; dual DisplayPort support for ultra-high resolution panels (up to 2560 x 1600); quad buffered stereo connector; dual-link DVI-I display connectivity; NVIDIA PureVideo(TM) HD technology for outstanding picture clarity, smooth video playback, and accurate color and precise image scaling for SD and HD content; and full Shader Model 4.