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What does HSR stand for?

HSR stands for Hidden Surface Removal (3D graphics)

This definition appears frequently and is found in the following Acronym Finder categories:

  • Information technology (IT) and computers

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Other Resources:
We have 154 other meanings of HSR in our Acronym Attic

Samples in periodicals archive:

Direct import of OpenFlight files (for vis-sim applications) -- Improved transparency (by sorting triangles) -- Support for X3D nodes, including 2D geometry nodes -- FastEdit mode (for small changes in a big scene) -- Interactive scene graph editing tool ("ivTune") MeshViz (formerly DataViz) Extension -- Support for data-per-cell (instead of per-vertex) VolumeViz Extension -- Interactive navigation of very large data sets (LDM) HardCopy Extension -- Very fast hidden surface removal for large scenes MultiPipe Extension -- 3D user interface toolkit for immersive environments
By doing only what is absolutely necessary, and by keeping as much 3D processing as possible on-chip, PowerVR's combination of Tile Based Rendering, 32-bit True Color, 8 Layer Multitexturing and Hidden Surface Removal allows maximum performance to be extracted from the available memory bandwidth.